Such emulators have the potential to significantly damage a worldwide entertainment software industry which generates over $15 billion annually, and tens of thousands of jobs," it says. ![]() As is the case with any business or industry, when its products become available for free, the revenue stream supporting that industry is threatened. ![]() "The introduction of emulators created to play illegally copied Nintendo software represents the greatest threat to date to the intellectual property rights of video game developers.
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